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Cross-Layer Optimization for Cooperative Content Distribution in Multihop Device-to-Device Networks

机译:多跳设备到设备网络中协作内容分发的跨层优化

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摘要

With the ubiquity of wireless network and the intelligentization of machines, Internet of Things (IoT) has come to people's horizon. Device-to-device (D2D), as one advanced technique to achieve the vision of IoT, supports a high speed peer-to-peer transmission without fixed infrastructure forwarding which can enable fast content distribution in local area. In this paper, we address the content distribution problem by multihop D2D communication with decentralized content providers locating in the networks. We consider a cross-layer multidimension optimization involving frequency, space, and time, to minimize the network average delay. Considering the multicast feature, we first formulate the problem as a coalitional game based on the payoffs of content requesters, and then, propose a time-varying coalition formation-based algorithm to spread the popular content within the shortest possible time. Simulation results show that the proposed approach can achieve a fast content distribution across the whole area, and the performance on network average delay is much better than other heuristic approaches.
机译:随着无线网络的普及和机器的智能化,物联网(IoT)已成为人们的视野。设备到设备(D2D)作为一种实现IoT愿景的高级技术,支持高速的对等传输,而无需固定的基础结构转发,从而可以在本地快速分发内容。在本文中,我们通过与位于网络中的分散式内容提供商的多跳D2D通信解决了内容分发问题。我们考虑涉及频率,空间和时间的跨层多维优化,以最小化网络平均延迟。考虑到多播功能,我们首先根据内容请求者的收益将问题表达为联盟博弈,然后提出一种基于时变联盟形成的算法,以在最短时间内传播受欢迎的内容。仿真结果表明,该方法可以在整个区域实现快速的内容分发,并且网络平均时延的性能比其他启发式方法要好得多。

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