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Vulnerability of interconnected power systems to malicious attacks under limited information

机译:互连电源系统在有限信息下容易受到恶意攻击

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摘要

Malicious attacks against critical infrastructures, and power systems as well, became a key-concern in recent years. The attacks may be both "physical," directed towards system components, and "cyber," against the information/communication system; simultaneous attacks to different components, both physical and cyber, may be possible. In this context, the assessment of the vulnerability of a given interconnected power system. in terms of the possibility to keep it feasible after a defined attack, w.r.t a limited number of information available (both due to attacks or a regulatory rule) is of the utmost importance. In this paper, we propose a game model, based on the socially rational multi-agent system (MAS) and fictitious play, which can be used to assess the sensitivity of the system structure and operational state to various availabilities of network information. From the model both a ranking of the critical information and a strategy of network reinforcement to decrease system vulnerability can be derived. The proposed model and methods are applied to a 34-buses test system for illustrative purposes.
机译:近年来,对关键基础设施和电力系统的恶意攻击已成为关注的重点。攻击可能是针对系统组件的“物理”攻击,也可能是针对信息/通信系统的“网络”攻击。可能同时攻击物理和网络的不同组件。在这种情况下,评估给定互连电源系统的脆弱性。就在定义的攻击后保持其可行性的可能性而言,最重要的是要提供有限数量的可用信息(无论是由于攻击还是法规)。在本文中,我们提出了一种基于社会理性多主体系统(MAS)和虚拟游戏的博弈模型,该模型可用于评估系统结构和操作状态对网络信息的各种可用性的敏感性。从该模型中,可以得出关键信息的等级和网络增强以减少系统漏洞的策略。出于说明目的,将建议的模型和方法应用于34总线测试系统。

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