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Stereo Educational Game with Vision Based Interaction in Virtual Environment

机译:虚拟环境中基于视觉交互的立体教育游戏

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摘要

Interaction and immersion are crucial to educational game quality. Thus, a vision based marker location interaction and stereo rendering method for the game are proposed. This approach could support the players to have more intuitive interaction and more immersion feeling. First, a general architecture of the educational game based on computer vision marker localization interaction was presented. Then, a new method to vision based marker localization and identification interaction was studied. The basic idea of this interaction is using a static camera to track the position and pose information of the marker in the handheld device. So the game system can judge the operation purposes of players such as pick up or put down a virtual objects based on the position and pose information of the marker easily. The experiment result shows this interactive method has a high tracking accuracy. Furthermore, rendering module of the game is designed by using a stereo rendering method, so it can produce stereo vision for players. Last, a feeding animal game for children is realized to verify the presented approaches. Children can carry different food to different animals by a handheld device with marker so that they can learn what food the animals like. The running result illustrates that the presented approaches are effective, and they can provide a natural interaction for game in virtual environment.
机译:互动和沉浸感对教育游戏质量至关重要。因此,提出了一种基于视觉的游戏标记位置交互和立体渲染方法。这种方法可以支持玩家具有更直观的互动和更沉浸的感觉。首先,提出了基于计算机视觉标记定位交互的教育游戏的一般架构。然后,研究了一种基于视觉的标记定位与识别交互的新方法。这种交互的基本思想是使用静态相机跟踪手持设备中标记的位置和姿势信息。因此,游戏系统可以容易地根据标记的位置和姿势信息来判断玩家的操作目的,例如拾取或放下虚拟物体。实验结果表明,该交互式方法具有较高的跟踪精度。此外,游戏的渲染模块是通过使用立体渲染方法设计的,因此可以为玩家产生立体视觉。最后,实现了针对儿童的喂养动物游戏,以验证所提出的方法。儿童可以通过带有标记的手持设备将不同的食物运送给不同的动物,以便他们可以学习动物喜欢的食物。运行结果表明,所提出的方法是有效的,并且可以为虚拟环境中的游戏提供自然的交互作用。

著录项

  • 来源
    《The international journal of virtual reality》 |2010年第4期|p.79-85|共7页
  • 作者单位

    Faculty of Electromechanical Engineering, Guangdong University of Technology, Guangzhou, 510006, China,State Key Lab of Digital Manufacturing Equipment & Technology, Wuhan, 430074, Hubei, China;

    Faculty of Electromechanical Engineering, Guangdong University of Technology, Guangzhou, 510006, China;

    Faculty of Electromechanical Engineering, Guangdong University of Technology, Guangzhou, 510006, China,State Key Lab of Digital Manufacturing Equipment & Technology, Wuhan, 430074, Hubei, China;

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  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

    computer vision; marker localization; stereo game; virtual reality;

    机译:计算机视觉;标记定位立体游戏;虚拟现实;
  • 入库时间 2022-08-18 01:23:18

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