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Spatio-Temporal Denoising for Depth Map Sequences

机译:深度图序列的时空降噪

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摘要

This paper proposes a novel strategy for depth video denoising in RGBD camera systems. Depth map sequences obtained by state-of-the-art Time-of-Flight sensors suffer from high temporal noise. Hence, all high-level RGB video renderings based on the accompanied depth maps' 3D geometry like augmented reality applications will have severe temporal flickering artifacts. The authors approached this limitation by decoupling depth map upscaling from the temporal denoising step. Thereby, denoising is processed on raw pixels including uncorrelated pixel-wise noise distributions. The authors' denoising methodology utilizes joint sparse 3D transform-domain collaborative filtering. Therein, they extract RGB texture information to yield a more stable and accurate highly sparse 3D depth block representation for the consecutive shrinkage operation. They show the effectiveness of our method on real RGBD camera data and on a publicly available synthetic data set. The evaluation reveals that the authors' method is superior to state-of-the-art methods. Their method delivers flicker-free depth video streams for future applications.
机译:本文提出了一种在RGBD相机系统中进行深度视频降噪的新策略。由最新的飞行时间传感器获得的深度图序列遭受高的时间噪声。因此,所有基于伴随的深度图的3D几何形状(如增强现实应用程序)的高级RGB视频渲染都将具有严重的时间闪烁伪像。作者通过从深度去噪步骤中解耦深度图放大来解决此限制。由此,对包括不相关的逐像素噪声分布的原始像素进行去噪。作者的降噪方法利用了联合稀疏3D变换域协作过滤。其中,他们提取RGB纹理信息以为连续收缩操作生成更稳定和准确的高度稀疏3D深度块表示。它们显示了我们的方法在真实RGBD摄像机数据和可公开获得的合成数据集上的有效性。评估显示,作者的方法优于最新方法。他们的方法为未来的应用提供了无闪烁的深度视频流。

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