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首页> 外文期刊>International Journal Of Modelling & Simulation >MARCHING-CUBE-AND-OCTREE-BASED LEVEL-OF-DETAIL MODELLING OF 3D OBJECTS
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MARCHING-CUBE-AND-OCTREE-BASED LEVEL-OF-DETAIL MODELLING OF 3D OBJECTS

机译:基于多维数据集的三层对象的细节层次建模

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The marching cube octree data structure is proposed as a scheme for representing and generating the mesh of various level-of-details (LODs). We suggest a solution to a problem of modelling partially complex objects, too. The marching cube octree is based on the data structure of the Marching Cube algorithm [1] and the octree structure. The LOD meshes are generated at run-time using proposed efficient algorithm. It triangulates only needed nodes of the marching cube octree to cover up the whole surface of mesh. Using priority numbers on nodes and flagging, the LOD mesh can be generated by only referencing without floating point operations which the other LOD models need.
机译:提出了行进立方体八叉树数据结构,作为表示和生成各种详细程度(LOD)网格的方案。我们也建议解决部分复杂对象建模的问题。行进多维数据集八叉树基于Marching Cube算法[1]的数据结构和八叉树结构。 LOD网格是使用建议的高效算法在运行时生成的。它仅对行进立方体八叉树所需的节点进行了三角剖分,以覆盖整个网格表面。使用节点上的优先级编号和标记,可以仅通过引用而无需其他LOD模型所需的浮点运算来生成LOD网格。

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