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首页> 外文期刊>International Journal Of Modelling & Simulation >AN ARCHITECTURE OF INTELLIGENT MULTI-AGENT SYSTEM: A CASE STUDY IN SOCCER GAME SIMULATION
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AN ARCHITECTURE OF INTELLIGENT MULTI-AGENT SYSTEM: A CASE STUDY IN SOCCER GAME SIMULATION

机译:智能多代理系统的体系结构:以足球游戏模拟为例

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摘要

Multi-agent collaboration or teamwork and learning are critical research challenges especially for a large number of multi-agent applications. In multi-agent system, agents must accurately perceive and act despite a quickly changing and noisy environment. They have to act not only at individual skills but also at collaborative and adversarial behaviours. Soccer team simulations are used to provide a suitable test bed for research in multi-agent collaboration systems. In this paper, we proposed agent architecture for soccer team simulation. It is an agent architecture within which a flexible team organization and decision-making are presented. The proposed agent architecture includes four main components. First, the world model that describes the environment, which provides a very important resource for making decisions. The world model information is collected through environment monitoring and world prediction for the unobserved information. The second component is team organization, which is achieved by means of "Team Agreement". The third one is an inter-agent communication paradigm that enables team coordination and knowledge transfer between agents. The fourth is a decision-making process, which includes passing policy, shoots policy, and strategic position policy. In the decision-making process, we proposed and implemented heuristic passing algorithm, neural-network-based shooting algorithm, and heuristic strategic position algorithm. Experimental results of the proposed system prove its stability and applicability. Hence more, the experimental results conclude that coaching enhances the proposed collaboration multi-agent system.
机译:多主体协作或团队合作以及学习是至关重要的研究挑战,尤其是对于大量的多主体应用程序而言。在多代理系统中,尽管环境瞬息万变,但代理必须准确感知并采取行动。他们不仅必须根据个人技能行事,而且还要根据协作和对抗行为行事。足球队模拟用于为多主体协作系统中的研究提供合适的测试平台。在本文中,我们提出了用于足球队模拟的Agent体系结构。它是一种代理架构,在其中提供了灵活的团队组织和决策能力。提议的代理体系结构包括四个主要组件。首先,描述环境的世界模型为决策提供了非常重要的资源。通过环境监控和世界预测收集未观测信息的世界模型信息。第二部分是团队组织,这是通过“团队协议”实现的。第三个是代理之间的交流范例,它使团队之间的团队协调和知识转移成为可能。第四个是决策过程,包括通过策略,射击策略和战略位置策略。在决策过程中,我们提出并实现了启发式传递算法,基于神经网络的射击算法和启发式战略位置算法。该系统的实验结果证明了其稳定性和适用性。因此,更多的实验结果得出结论,指导增强了建议的协作多代理系统。

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