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Detection of Hands for Hand-Controlled Skyfall Game in Real Time Using CNN

机译:使用CNN实时检测手控制的天空降低游戏的手

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摘要

With human-computer interaction technology evolving, direct use of the hand as an input device is of wide attraction. Recently, object detection methods using CNN models have significantly improved the accuracy of hand detection. This paper focuses on creating a hand-controlled web-based skyfall game by building a real time hand detection using CNN-based technique. A CNN network, which uses a MobileNet as the feature extractor along with the single shot detector framework, is used to achieve a robust and fast detection of hand location and tracking. Along with detection and tracking of hand, skyfall game has been designed to play using hand in real time with tensor flow framework. This way of designing the game where hand is used as input to control the paddle of skyfall game improved the player interaction and interest towards playing the game. This model of CNN network used egohands dataset for detecting and tracking the hands in real time and produced an average accuracy of 0.9 for open hands and 0.6 for closed hands which in turn improved player and game interactions.
机译:随着人机交互技术的演变,直接使用手作为输入装置是广泛的吸引力。最近,使用CNN模型的对象检测方法具有显着提高了手检测的准确性。本文侧重于使用基于CNN的技术建立实时手检测来创建一个手动控制的Web的天空降序。使用MobileNet作为特征提取器以及单次探测器框架的CNN网络用于实现稳健和快速地检测手机位置和跟踪。随着手中的检测和跟踪,Skyfall Game旨在使用张量流框架实时使用手。这种设计游戏的方式,其中手用作控制以控制Skyfall游戏的桨改善玩家的互动和兴趣播放游戏。这种CNN网络模型使用了egoohands数据集来实时检测和跟踪手,并为张开的手而产生0.9的平均精度,封闭的手为0.6,这反过来改善了播放器和游戏相互作用。

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