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首页> 外文期刊>International journal of human-computer interaction >Developing Multimodal Adaptation Algorithm for Mobility Impaired Users by Evaluating Their Hand Strength
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Developing Multimodal Adaptation Algorithm for Mobility Impaired Users by Evaluating Their Hand Strength

机译:通过评估他们的手部力量为行动不便的用户开发多模式适应算法

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摘要

Recent research on interactive electronic systems like computer, digital TV, smartphones can improve the quality of life of many disabled and elderly people by helping them to engage more fully to the world. Previously, a simulator was developed that reflects the effect of impairment on interaction with electronic devices and thus helps designers in developing accessible systems. In this article, the scope of the simulator has been extended to multi ple pointing devices. The way that hand strength affects pointing performance of people with and without mobility impairment in graphical user interfaces was investigated for four different input modalities, and a set of linear equations to predict pointing time and average number of submovements for different devices was developed. These models were used to develop an adaptation algo rithm to facilitate pointing in electronic interfaces by users with motor impairment using different pointing devices. The algorithm attracts a pointer when it is near a target and thus helps to reduce random movement during homing and clicking. The algorithm was optimized using the simulator and then tested on a real-life appli cation with multiple distractors involving three different pointing devices. The algorithm significantly reduces pointing time for different input modalities.
机译:最近对交互式电子系统(如计算机,数字电视,智​​能手机)的研究可以帮助许多残疾人和老年人更充分地融入世界,从而改善他们的生活质量。以前,开发了一种模拟器,该模拟器反映了损伤对与电子设备交互的影响,因此可以帮助设计人员开发可访问的系统。在本文中,模拟器的范围已扩展到多个指向设备。针对四种不同的输入方式,研究了手力量影响图形用户界面中有无移动障碍的人的指向性能的方式,并开发了一组线性方程式,用于预测指向时间和不同设备的平均子移动数。这些模型用于开发一种自适应算法,以帮助具有运动障碍的用户使用不同的指示设备在电子界面中进行指示。该算法在目标附近时会吸引指针,因此有助于减少归位和点击过程中的随机移动。使用模拟器对算法进行了优化,然后在包含三个不同指示设备的多个干扰器的实际应用中进行了测试。该算法显着减少了针对不同输入形式的指向时间。

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