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Narrative Structure and Player Experience in Role-Playing Games

机译:角色扮演游戏的叙事结构和玩家体验

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摘要

This article reports an experimental study that investigated the effects of narrative structure and number of salient decision points in a role-playing game (RPG). Previous research has proposed various theories and frameworks and posited that a branching structure with increased complexity (i.e., more salient decision points) will improve player's enjoyment. However, no empirical study has been conducted to validate these statements. This research attempts to fill in this gap. Two hypotheses were developed based on prior research. In a controlled experiment, participants were asked to view prerecorded game play sessions based on which participant experiences were assessed. The experiment suggests that both narrative structure and number of salient decision points impact on game play experience of RPGs.
机译:本文报告了一项实验研究,该研究调查了角色扮演游戏(RPG)中的叙事结构和显着决策点数量的影响。先前的研究提出了各种理论和框架,并且认为具有增加的复杂性(即,更重要的决策点)的分支结构将改善玩家的娱乐性。但是,尚未进行任何经验研究来验证这些陈述。这项研究试图填补这一空白。基于先前的研究,提出了两个假设。在对照实验中,要求参与者根据评估的参与者体验来查看预先录制的游戏过程。实验表明,叙事结构和显着决策点数都会影响RPG的游戏体验。

著录项

  • 来源
  • 作者单位

    Depaul Univ, Coll Comp & Digital Media, Chicago, IL 60604 USA;

    Depaul Univ, Coll Comp & Digital Media, Sch Comp, Chicago, IL 60604 USA;

  • 收录信息 美国《科学引文索引》(SCI);
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

  • 入库时间 2022-08-18 02:48:09

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