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On the Efficiency of a VR Hand Gesture-Based Interface for 3D Object Manipulations in Conceptual Design

机译:概念设计中基于VR手势的3D对象操作界面的效率

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摘要

In the early stages of 3D design, sketches are used to quickly conceptualize ideas and gain insight into problems and possible solutions. Computer-aided design tools are widely used for 3D modeling and design, but their required precision and 2D mouse and screen-based interface inhibit the flow of ideas. A study was conducted to explore the efficiency of hand tracking and virtual reality (VR) for 3D object manipulations in conceptual design. Based on existing research on conceptual design and hand gestures, an intuitive hand-based interaction model is proposed. An experiment on basic 3D manipulation shows that participants using a simple VR and hand-tracking interface prototype have similar performance to those using a traditional mouse and screen interface. For the improvement of gestural conceptual design interfaces, the relevant issues are identified.
机译:在3D设计的早期阶段,草图用于快速概念化概念并深入了解问题和可能的解决方案。计算机辅助设计工具广泛用于3D建模和设计,但是其所需的精度以及基于2D鼠标和基于屏幕的界面阻碍了思想的流动。进行了一项研究,以探索概念设计中3D对象操纵的手部跟踪和虚拟现实(VR)的效率。基于对概念设计和手势的现有研究,提出了一种基于手的直观交互模型。基本3D操作的实验表明,使用简单的VR和手动跟踪界面原型的参与者的性能与使用传统鼠标和屏幕界面的参与者相似。为了改进手势概念设计界面,确定了相关问题。

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    Leiden Univ, Leiden Inst Adv Comp Sci, Media Technol Programme, Leiden, Netherlands;

    Leiden Univ, Leiden Inst Adv Comp Sci, Imagery & Media, Leiden, Netherlands;

    Delft Univ Technol, Fac Technol Policy & Management, Delft, Netherlands;

  • 收录信息 美国《科学引文索引》(SCI);
  • 原文格式 PDF
  • 正文语种 eng
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