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首页> 外文期刊>International Journal of Heat and Mass Transfer >The worm-LBM, an algorithm for a high number of propagation directions on a lattice Boltzmann grid: The case of phonon transport
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The worm-LBM, an algorithm for a high number of propagation directions on a lattice Boltzmann grid: The case of phonon transport

机译:蠕虫-LBM,Lattice Boltzmann Grid上大量传播方向的算法:声子传输的情况

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摘要

The lattice Boltzmann method (LBM) is a numerical approach to tackle problems described by a Boltzmann type-equation, where time, space, and velocities are discretized to describe scattering and advec-tion. Even though the LBM executes advection along a lattice direction without numerical error, its usage in the high Knudsen number regime (ballistic) has been hindered by the ray effect problem (for dimensions greater than 1D). This problem has its origin in the low number of available propagation directions on standard LBM lattices. Here, to overcome this limitation, we propose the worm-lattice Boltzmann method (worm-LBM), which allows a high number of lattice directions by alternating in time the basic directions described within the next neighbor schemes. Additionally, to overcome the velocity anisotropy issue, which otherwise clearly manifests itself in the ballistic regime (e.g. the 2~(1/2) higher grid velocity of the D2Q8 scheme along the diagonal direction compared to the axial one), the time-adaptive scheme (TAS) is proposed. The TAS method makes use of pausing advection on the grid, allowing to impose not only isotropic propagation but also arbitrary direction-dependent grid velocity. Last but not least, we propose a grid-mean free path (grid-MFP) correction to correctly handle the aforementioned velocity issue in the diffusive limit, without affecting the ballistic one. We provide a detailed description of the TAS method and the worm-LBM algorithm, and verify their numerical accuracy by using several transient diffusive-ballistic phonon transport cases, including different initial and boundary conditions. We demonstrate the accuracy of the new worm-LBM to describe problems where a high angular resolution (i.e. a high number of propagation directions) is required, as the in-plane thermal transport problem under adiabatic-diffusive boundary conditions. In this particular case, we show that schemes with a low number of propagation directions (D2Q8) result in an overestimation of the analytical Fuchs-Sondheimer solution for intermediate and high Knudsen numbers, and that schemes with a higher number of propagation directions are required to correctly describe the problem. Overall, the new, very accurate, and efficient worm-LBM algorithm, free of numerical smearing and false scattering, has the potential to be at the forefront of the numerical solvers to tackle the advective part of different equations in a wide field of applications.
机译:格子Boltzmann方法(LBM)是一种数值方法来解决由Boltzmann类型方程描述的问题,其中时间,空间和速度被离散地描述以描述散射和advec-tion。尽管LBM沿着晶格方向执行了没有数值误差的晶格方向,但它在高knudsen号码(弹道)中的使用已经受到光线效应问题(对于大于1D的尺寸)。这个问题在标准LBM格子上的低数量可用传播方向上的原点。在这里,为了克服这种限制,我们提出了蠕虫 - 晶格Boltzmann方法(WORM-LBM),其允许通过在下一个邻居方案中描述的基本方向交替来允许大量的晶格方向。另外,为了克服速度各向异性问题,其否则清楚地表现出在弹道制度中(例如,与轴向一)相比,沿着对角线方向的D2Q8方案的2〜(1/2)更高的电网速度,时间适应提出了方案(TAS)。 TAS方法利用在网格上暂停平流,允许不仅施加各向同性传播,而且依赖于各向同性的方向依赖性网格速度。最后但并非最不重要的是,我们提出了一个网格意味着自由路径(网格-MFP)校正,以正确地处理扩散极限的上述速度问题,而不会影响弹道。我们提供了TAS方法和WORM-LBM算法的详细描述,并通过使用多个瞬态扩散弹道声子传输案例来验证它们的数值精度,包括不同的初始和边界条件。我们展示了新的蠕虫-LBM的准确性来描述需要高角度分辨率(即大量传播方向)的问题,作为绝热漫射边界条件下的平面内热传输问题。在该特定情况下,我们示出了具有较低数量的传播方向(D2Q8)的方案导致用于中间和高knudsen数的分析福氏Sondheimer解决方案,并且需要具有较高数量的传播方向的方案正确描述问题。总的来说,新的非常准确和高效蠕虫-LBM算法,没有数值涂抹和假散射,具有在数值求解器的最前沿,以在广泛的应用领域中解决不同方程的平均部分。

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