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Computing a hierarchy favored optimal route in a Voronoi-based road network with multiple levels of detail

机译:在基于Voronoi的道路网络中计算具有层次结构的最佳路线,该路线具有多个详细级别

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This paper introduces a robust method for computing the optimal route with hierarchy. We convert a planar road network into its Voronoi-based counterpart with multiple levels of detail (LoDs), which is subsequently assigned travel times that are estimated for different times of day using taxicab trajectory data. On the basis of this network structure, we model the path-finding process in travel, as the optimal route with hierarchy is computed in a 'coarse-to-fine' manner. In other words, the route is iteratively constructed from roads in a low LoD network to roads in a high LoD network. To confirm the efficiency and effectiveness of our method, comparative experiments were conducted using randomly selected pairs of origins/destinations in Wuhan, China. The results indicate that our travel lengths are on average 12% longer than those computed by the Dijkstra algorithm and 15% shorter than those computed by the hierarchical algorithm (in ArcGIS). Our travel times are on average 29% longer than those computed by the Dijkstra algorithm and 31% shorter than those computed by the hierarchical algorithm(in ArcGIS). Hence, we argue that our method is situated in terms of performance between the Dijkstra algorithm and the hierarchical algorithm (in ArcGIS). Moreover, road usage patterns confirm that our algorithm is cognitively equivalent to the hierarchical algorithm (in ArcGIS) by favoring high-class roads and outperforms the Dijkstra algorithm by avoiding choosing low-class roads. Computationally, our method outperforms the Dijkstra algorithm but is on the same level as the hierarchical algorithm (in ArcGIS) in terms of efficiency. Therefore, it has the potential to be used in real-time routing applications or services.
机译:本文介绍了一种计算层次结构最优路线的鲁棒方法。我们将平面道路网络转换为具有多个详细程度(LoDs)的基于Voronoi的对应道路,随后为其分配了行驶时间,该行驶时间使用出租车轨迹数据针对一天中的不同时间进行了估算。在这种网络结构的基础上,我们对旅行中的寻路过程进行了建模,因为以“从粗到细”的方式计算了具有层次结构的最佳路线。换句话说,从低LoD网络中的道路到高LoD网络中的道路迭代地构建路线。为了确认我们方法的有效性和有效性,我们在中国武汉使用随机选择的成对/目的地进行了对比实验。结果表明,我们的行进长度平均比Dijkstra算法计算的长度长12%,比层次算法(在ArcGIS中)计算的长度短15%。我们的旅行时间平均比Dijkstra算法计算的旅行时间长29%,比分层算法(在ArcGIS中)计算的时间短31%。因此,我们认为我们的方法在性能方面位于Dijkstra算法和分层算法之间(在ArcGIS中)。此外,道路使用模式通过偏爱高等级道路来确认我们的算法在认知上等同于层次算法(在ArcGIS中),并且通过避免选择低等级道路而优于Dijkstra算法。通过计算,我们的方法优于Dijkstra算法,但在效率方面与分层算法(在ArcGIS中)处于同一级别。因此,它具有在实时路由应用程序或服务中使用的潜力。

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