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On Computerizing the Ancient Game of Tab

机译:关于塔布古代游戏的计算机化

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摘要

The ancient game of ṭāb is a war and race game. It is played by two teams, each consisting of at least one player. In addition to presenting the game and its rules, the authors develop three versions of the game: human versus human, human versus computer, and computer versus computer. The authors employ a Genetic Algorithm (GA) to help the computer to choose the ‘best' move to play. The computer game is designed allowing two degrees of difficulty: Beginners and Advanced. The results of several experiments show the strategic properties of this game, the strength of the proposed method by making the computer play the game intelligently, and the potential of generalizing their approach to other similar games.
机译:ṭāb的古老游戏是战争游戏。它由两支球队组成,每支球队至少由一名球员组成。除了介绍游戏及其规则外,作者还开发了游戏的三个版本:人与人,人与计算机以及计算机与计算机。作者采用遗传算法(GA)来帮助计算机选择要玩的“最佳”动作。电脑游戏的设计允许两个难度:初学者和高级。几个实验的结果表明了该游戏的战略性能,通过使计算机智能地玩游戏而提出的方法的优势以及将其方法推广到其他类似游戏的潜力。

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