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Selecting contestants for a rent-seeking contest A mechanism design approach

机译:选择寻租竞赛的参赛者一种机制设计方法

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摘要

In this paper, a contest designer derives profits from aggregate effort exerted by the contestants. I develop a revelation mechanism that enables the contest designer to select a subset of contestants from a pool of candidates in a way that maximizes her profits, even though she is uninformed about the candidates' valuations for the contest prize. I prove the existence of an incentive compatible and individually rational mechanism. I solve the designer's problem by using a three-stage game. At Stage 0, the designer designs a mechanism. At Stage 1, candidates participate in the mechanism then a subset of candidates become contestants. Lastly, at Stage 2, information is revealed and the contestants participate in a contest. I show that the optimal size of a contest depends on contestants' types, the cost of the prize to the designer and on the marginal cost that a contestant imposes on the designer. Contrary to models in which an entry fee s access to the contest, the designer can elicit truthful revelations by imposing revelation costs, and in turn is able to select the optimal subset of contestants.
机译:在本文中,竞赛设计者从竞赛者的总努力中获利。我开发了一种展示机制,使比赛设计者可以从候选人池中选择一部分参赛者,从而最大限度地提高自己的利润,即使她不了解候选人对比赛奖金的估价也是如此。我证明了激励兼容和个体理性机制的存在。我通过使用三阶段游戏解决了设计师的问题。在阶段0,设计人员设计一种机制。在第一阶段,候选人参加该机制,然后一部分候选人成为选手。最后,在第2阶段,信息被公开,参赛者参加了比赛。我证明了比赛的最佳规模取决于参赛者的类型,对设计师的奖品成本以及参赛者对设计师的边际成本。与进入费用进入竞赛的模型相反,设计人员可以通过施加展示费用来得出真实的展示,进而能够选择最佳的参赛者子集。

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