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Entrepreneurship and innovation within creative industries: a case study on the Finnish games industry

机译:创意产业中的企业家精神与创新:以芬兰游戏产业为例

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This paper explores entrepreneurship within the Finnish games industry. This topic is approached with the evolutionary framework where the entrepreneur is the driving force creating variation by introducing new firms and new products. Within such a creative industry, most employees provide entrepreneurial services in terms of creating novelty, introducing new ideas and participating in deciding which ideas to follow. This means that entrepreneurship is a social and interactive process which entails both bargaining and learning. However, the space in which each employee may practise his/her discretion is limited and it seems that doing this allocation well is a crucial condition for the success of the firm. The direction of the firm emerges from the interaction of managers and workers.
机译:本文探讨了芬兰游戏行业的企业家精神。本主题通过演化框架来解决,企业家是通过引入新公司和新产品来创造差异的动力。在这样的创意产业中,大多数员工在创造新颖性,引入新想法以及参与决定遵循哪些想法方面提供创业服务。这意味着创业是一个社交和互动的过程,需要讨价还价和学习。但是,每个员工可以行使自己的判断力的空间是有限的,并且看来做好分配工作对于公司的成功至关重要。公司的方向来自经理和工人的互动。

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