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An energy-efficient, coalition game theory based hierarchical routing protocol for WSNs

机译:用于WSN的节能,联盟博弈论基于分层路由协议

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A WSN is an interconnected set of sensor nodes with limited battery capacity which makes energy efficiency an important parameter in the design of any protocol for WSNs. A clustering approach is used to reduce the energy consumption and hence increase the network lifetime. The use of coalition game theory helps identify the optimum clusters that the nodes can form, wherein they receive a payoff for being a part of a cluster and incur a cost for being cluster head (CH). Hybrid Game Theory based Distributed clustering (HGTD) is a method where the nodes calculate the probability of becoming a tentative CH as well as the final CH. This approach, however, does not ensure an even energy distribution across the nodes as the nodes at the edge of the network can be seen to die early. This issue has been tackled by the proposed Coalition Game theory based Hierarchical Routing (CGHR) protocol. CGHR combines the use of coalition game theory, variable communication radius, and CH routing protocol to ensure energy consumption is evenly spread across the network leading to an increased network lifetime. Simulation results show that CGHR achieves better results in comparison with existing protocols such as HGTD and LEACH in terms of network lifetime.
机译:WSN是一组互连的传感器节点集,电池容量有限,其使能量效率为WSN的任何协议设计中的重要参数。聚类方法用于降低能量消耗,从而增加网络生命周期。联盟博弈理论的使用有助于识别节点可以形成的最佳集群,其中它们接收是作为集群的一部分的收益,并产生簇头(CH)的成本。混合博弈论基于分布式聚类(HGTD)是节点计算变成暂定CH以及最终CH的方法。然而,这种方法不会确保节点均匀的能量分布作为网络边缘处的节点可以早期死亡。拟议的联盟博弈论基于分层路由(CGHR)协议,已经解决了这个问题。 CGHR结合了联盟博弈论,可变通信半径和CH路由协议的使用,以确保能源消耗均匀地传播到网络上导致网络寿命增加。仿真结果表明,与网络寿命的现有协议相比,CGHR与现有协议相比,实现了更好的结果。

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