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Virtual network construction with K-shortest path algorithm andrnoptimization problems for robust physical networks

机译:具有K最短路径算法的虚拟网络构建和健壮物理网络的优化问题

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In network virtualization, it has been considered that virtual networks are constructed over a physical network where conventional data transmission services have been utilized. Here, virtual networks have to be constructed while keeping qualities of the conventional services. In this paper, we propose a new virtual network construction in order to construct many virtual networks while keeping the robustness of a physical network by using network resources effectively. The proposed method consists of three processes: K-shortest path algorithm and Prim's minimum spanning tree algorithm, path splitting, and path migration. In the proposed method, at first, multiple topologies are designed by using the K-shortest path algorithm and the Prim's MST algorithm according to the user's request. After the topology design is completed, an admission control with network robustness of the physical network is performed. Then, if one of the designed topologies can satisfy the construction conditions, a virtual network is constructed and provided with the user. Otherwise, the path splitting and path migration are performed. Here, the path splitting is utilized to design another topology of a virtual network and path migration is used to change the topologies of the virtual networks that have already been constructed. These processes are formulated as optimization problems and those are processed by solving the optimization problems. In numerical examples, we show that our proposed method can construct a higher number of virtual networks while keeping the robustness of a physical network by comparing with the conventional method where only the Kou-Markowsky-Berman algorithm is used. Copyright (C) 2015 John Wiley & Sons, Ltd.
机译:在网络虚拟化中,已经考虑到虚拟网络是在利用常规数据传输服务的物理网络上构建的。在此,必须在保持常规服务质量的同时构建虚拟网络。在本文中,我们提出了一种新的虚拟网络构造,以便在有效利用网络资源的同时保持物理网络的健壮性的同时构造许多虚拟网络。所提出的方法包括三个过程:K-最短路径算法和Prim的最小生成树算法,路径拆分和路径迁移。在提出的方法中,首先,根据用户的要求,使用K最短路径算法和Prim's MST算法设计了多种拓扑。拓扑设计完成后,将执行具有物理网络网络鲁棒性的准入控制。然后,如果所设计的拓扑之一可以满足构造条件,则构造虚拟网络并将其提供给用户。否则,将执行路径拆分和路径迁移。在此,路径拆分用于设计虚拟网络的另一种拓扑,而路径迁移用于更改已经构建的虚拟网络的拓扑。这些过程被表述为优化问题,并且通过解决优化问题对其进行处理。在数值示例中,我们表明,与仅使用Kou-Markowsky-Berman算法的常规方法相比,我们提出的方法可以构建更多数量的虚拟网络,同时保持物理网络的鲁棒性。版权所有(C)2015 John Wiley&Sons,Ltd.

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