首页> 外文期刊>International Journal of Clothing Science and Technology >Real-time per-pixel rendering of textiles for virtual textile catalogues
【24h】

Real-time per-pixel rendering of textiles for virtual textile catalogues

机译:虚拟纺织品目录的纺织品实时每像素渲染

获取原文
获取原文并翻译 | 示例
       

摘要

We present recent results from an EPSRC funded project VirTex (Virtual Textile Catalogues). The god of this project is to develop graphics and image-processing software for the capture, storage, search, retrieval and visualisation of 3D textile samples. The ultimate objective is to develop a web-based application that allows the user to search a database for suitable textiles and to visualize selected samples using real-time photorealistic 3D animation. The mainnovelty of this work is in the combined use of photometric stereo and real-time per-pixel-rendering for the capture and visualisation of textile samples. Photometric stereo is a simple method that allows both bump map and colour map of a surface texture to be captured digitally. It uses a single fixed camera to obtain three images under three different illumination conditions. The colour map is the image that would be obtained under diffuse lighting. The bump map describes the small undulations of the surface relief. When imported into a standard graphics program these images can be used to texture 3D models. The appearance is particularly photorealistic, especially under changing illumination and viewpoints. The viewer can manipulate both viewpoint and lighting to gain a deeper perception of the properties of the textile sample. In addition, these images can be used with 3D models of products to provide extremely accurate visualisations for the customer. Until recently, these images could only be rendered using ray-tracing software. However, recent consumer-level graphics cards from companies such as Nvidia, A TI and 3Dlabs provide real-time per-pixel shading. We have developed software that takes advantage of the advanced rendering features of these cards to render images in real-time. It uses photometrically acquired bump and colour maps of textiles to provide real-time visualisation of a textile sample, under user-controlled illumination, pose and flex.
机译:我们介绍了EPSRC资助的项目VirTex(虚拟纺织品目录)的最新结果。该项目的重点是开发用于捕获,存储,搜索,检索和可视化3D纺织品样品的图形和图像处理软件。最终目标是开发一个基于Web的应用程序,该应用程序允许用户在数据库中搜索合适的纺织品,并使用实时逼真的3D动画可视化选定的样本。这项工作的主要创新之处在于将光度立体和实时每像素渲染结合使用以捕获和可视化纺织品样品。光度立体图是一种简单的方法,它可以数字方式捕获表面纹理的凹凸贴图和颜色贴图。它使用单个固定相机在三个不同的照明条件下获取三个图像。颜色图是在漫射光照下获得的图像。凹凸贴图描述了表面起伏的小起伏。将这些图像导入标准图形程序后,即可用于对3D模型进行纹理处理。外观特别逼真,尤其是在变化的照明和视点下。观察者可以同时操纵视点和照明,以更深刻地了解纺织品样品的特性。此外,这些图像可以与产品的3D模型一起使用,以为客户提供极其准确的可视化效果。直到最近,这些图像只能使用光线跟踪软件进行渲染。但是,最近来自Nvidia,A TI和3Dlabs等公司的消费级图形卡提供了实时的每像素着色。我们已经开发了利用这些卡的高级渲染功能来实时渲染图像的软件。它使用光度学获取的纺织品凹凸和颜色图,在用户控制的照明,姿势和弯曲度下提供纺织品样品的实时可视化。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号