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Quantel's Stereo3d Toolset

机译:Quantel的Stereo3d工具集

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摘要

1. Stereo convergence and strength: Interactive, no-rendering adjustment of the convergence of the two eyes at full resolution - placing objects at Zero, Negative or Positive Parallax. Convergence control and adjustment is not only a tool for producing dramatic stereo effects. It is also vital in smoothing convergence changes between shots to make viewing a comfortable experience. 2. Colorimetry: Enables both eyes to be balanced interactively using a combination of the stereo3D tools and Pablo's non-linear colour correction toolset. Colour matching between stereo streams is vital in providing the viewer with a comfortable experience, or the viewer's brain attempts to adjust inconsistencies between the two streams, leading to tiredness and headaches.
机译:1.立体会聚和强度:以全分辨率交互式,无渲染地调整两只眼睛的会聚-将对象置于零,负或正视差。收敛控制和调节不仅是产生戏剧性立体声效果的工具。这对于平滑镜头之间的会聚变化以提供舒适的观看体验也至关重要。 2.比色法:结合使用stereo3D工具和Pablo的非线性色彩校正工具集,可以使两只眼睛相互平衡。立体声流之间的颜色匹配对于为观看者提供舒适的体验至关重要,或者观看者的大脑试图调整两个流之间的不一致,从而导致疲劳和头痛。

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