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Embodiment and telepresence: Toward a comprehensive theoretical framework

机译:体现和网真:走向全面的理论框架

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What explains the experience of "being there" in a simulated or mediated environment? In recent years, research has pointed to various technological and psychological factors deemed important in eliciting this so-called experience of telepresence, including interactivity, sensory-motor integration, media transparency, and distal attribution. However, few theories exist that can combine these findings in a coherent framework. In the present paper, we formulate such a theoretical framework. We will argue that the experience of telepresence is a consequence of the way in which we are embodied, and that it extends naturally from the same ability that allows us to adjust to a slippery surface, or to the weight of a hammer. The importance of embodiment in the understanding of telepresence has been stated before, but these works have not yet fully addressed what it means to be embodied. We argue that "having a human body" means having a specific morphology, a body schema, and a body image. Subsequently we describe how tools and technological artifacts may be incorporated at each of these levels of embodiment, and the implications thereof for the experience of telepresence.
机译:是什么解释了在模拟或中介环境中“在那里”的经历?近年来,研究指出了各种技术和心理因素,这些因素在激发这种所谓的网真体验中很重要,包括交互性,感觉运动整合,媒体透明性和远端归因。但是,很少有理论可以在一个一致的框架中结合这些发现。在本文中,我们制定了这样的理论框架。我们将辩解说,网真的体验是体现我们的方式的结果,它自然而然地从使我们能够适应光滑的表面或锤子的重量的能力中扩展而来。前面已经陈述了实施例在理解远程呈现中的重要性,但是这些工作尚未完全解决要体现的含义。我们认为“拥有人体”意味着具有特定的形态,身体模式和身体图像。随后,我们描述了如何在这些实施例的每个级别上合并工具和技术工件,以及它们对远程呈现体验的影响。

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