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The presentation of three-dimensional objects with single image stereogram

机译:用单个图像立体图表示三维物体

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A number of techniques offer us, at last, the possibility of viewing nature - the world of three dimensions - in a more realistic way with the deployment of three-dimensional display systems. Among these various methods, we chose the one based on the single image stereogram algorithm as the target of this paper, with respect to its simplicity, but efficiency in representing the vivid depth information of the real world. The goal of the paper is the improvement of the conventional implementation with our fixed-eyes-based calculation of constraints and with a new way to detect hidden surfaces in a three-dimensional scene. Going further than that, the paper extends the algorithm to moving objects, which is a new aspect, and, therefore, it has not yet been researched well. We also discuss the depth perception obtained by the algorithm and its visibility, a key question for the usability of the images of this category.
机译:最后,许多技术为我们提供了通过部署三维显示系统以更现实的方式查看自然世界(三维世界)的可能性。在这些方法中,考虑到其简单性,但在表示真实世界的生动深度信息方面效率高,我们选择了一种基于单图像立体图算法的方法作为本文的目标。本文的目的是通过基于约束的基于固定眼睛的计算和使用新方法来检测三维场景中的隐藏表面,来改进常规实现。除此之外,本文将算法扩展到运动对象,这是一个新的方面,因此,尚未对其进行深入的研究。我们还将讨论通过该算法获得的深度感知及其可见性,这是​​此类图像的可用性的关键问题。

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