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Greedy strategies and larger islands of tractability for conjunctive queries and constraint satisfaction problems

机译:联合查询和约束满足问题的贪婪策略和较大的可处理性孤岛

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Most structural decomposition methods can be characterized through hypergraph games that are variations of the Robber and Cops graph game that characterizes the notion of treewidth. Decomposition trees correspond to monotone winning strategies of the cops, where the escape space of the robber on the hypergraph is shrunk monotonically. Cops using non-monotonic strategies are more powerful, but such strategies do not correspond to valid decompositions, in general. The paper provides a general way to exploit the power of non-monotonic strategies, by allowing a "greedy" form of non-monotonicity. It is shown that deciding the existence of a (non-monotone) greedy winning strategy (and compute one, if any) is tractable. Moreover, from greedy strategies we can compute valid decomposition trees efficiently. As a consequence, we are able to add power to structural methods and to obtain larger islands of tractability, such as the one based on the new notion of greedy hypertree decomposition.
机译:大多数结构分解方法都可以通过超图游戏来表征,超图游戏是表征树宽概念的Robber and Cops图游戏的变体。分解树对应于警察的单调获胜策略,其中强盗在超图上的逃逸空间被单调缩小。使用非单调策略的警察功能更强大,但通常这种策略不对应有效的分解。通过允许“贪婪”形式的非单调性,本文提供了一种利用非单调策略的能力的一般方法。结果表明,确定(非单调)贪婪获胜策略的存在(并计算一个,如果有的话)是很容易的。此外,从贪婪策略中,我们可以有效地计算有效的分解树。结果,我们能够增加结构方法的能力并获得较大的可处理性岛,例如基于贪婪超树分解新概念的岛。

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