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Quadratic Surface Reconstruction from Multiple Views Using SQP

机译:使用SQP从多个视图进行二次曲面重建

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We propose using SQP (Sequential Quadratic Programming) to directly recover 3D quadratic surface parameters from multiple views. A surface equation is used as a constraint. In addition ts the sum of squared reprojection errors defined in the traditional bundle adjustment, a Lagrangian term is added to force recovered points to satisfy the constraint. The minimization is realized by SQP. Our algorithm has three advantages. First, given corresponding features in multiple views, the SQP implementation can directly recover the quadratic surface parameters optimally instead of a collection of isolated 3D points coordinates. Second, the specified constraints are strictly satisfied and the camera parameters and 3D coordinates of points can be determined more accurately than that by unconstrained methods. Third, the recovered quadratic surface model can be represented by a much smaller number of parameters instead of point clouds and triangular patches. Experiments with both synthetic and real images show the power of this approach.
机译:我们建议使用SQP(顺序二次规划)从多个视图直接恢复3D二次曲面参数。曲面方程式用作约束。除了传统束调整中定义的平方重投影误差的总和外,还添加了拉格朗日项以强制恢复点以满足约束条件。最小化通过SQP实现。我们的算法具有三个优点。首先,给定多个视图中的相应特征,SQP实现可以直接最佳地直接恢复二次曲面参数,而不是孤立的3D点坐标的集合。其次,严格满足指定的约束条件,并且与无约束方法相比,可以更准确地确定点的相机参数和3D坐标。第三,恢复的二次曲面模型可以用更少数量的参数代替点云和三角形补丁来表示。合成图像和真实图像的实验均显示了这种方法的强大功能。

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