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首页> 外文期刊>IEICE Transactions on Communications >A Novel Approach to Overlay Multicasting Schemes for Multi-Hop Ad-Hoc Networks
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A Novel Approach to Overlay Multicasting Schemes for Multi-Hop Ad-Hoc Networks

机译:一种新的多跳Ad-Hoc网络覆盖组播方案的方法

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摘要

Multicast is an efficient transport mechanism for group-based community communications and mobile ad-hoc networks (MANET) is recently regarded as a promising solution for supporting ubiquitous computing as an underlying network technology. However, it is challenging to deploy the multicast mechanism used in a wired network directly into MANET owing to scarce resources in wireless networks and unpredictable changes in network topology. Several multicast mechanisms have been proposed in the literature to overcome these limitations. In MANET, especially, overlay multicasting schemes present several advantages over network-based multicasting schemes. However we have observed a common limitation of previously proposed overlay multicasting schemes. They introduce redundant data transmissions that waste network bandwidth and the battery of relay nodes. The observation motivated us to propose an efficient way to create and maintain a "semi-overlay structure" that utilizes a few nonmember nodes selected as branch nodes. The proposed scheme, called "SOMRP (Semi-overlay multicast routing protocol)," has been evaluated by using extensive network simulation in two different scenarios, comparing the performance of SOMRP with two previously proposed schemes. Simulation results show that SOMRP outperforms the two schemes in terms of the packet delivery ratio, transmission cost and end-to-end delay.
机译:组播是一种用于基于组的社区通信的有效传输机制,最近,移动自组织网络(MANET)被视为一种有前途的解决方案,可支持作为基础网络技术的无处不在的计算。但是,由于无线网络中的资源稀缺以及网络拓扑的不可预测的变化,将有线网络中使用的多播机制直接部署到MANET中具有挑战性。在文献中已经提出了几种组播机制来克服这些限制。特别是在MANET中,覆盖多播方案比基于网络的多播方案具有多个优点。然而,我们已经观察到先前提出的覆盖多播方案的共同局限性。他们引入了冗余的数据传输,浪费了网络带宽和中继节点的电池。观察促使我们提出了一种有效的方法来创建和维护“半重叠结构”,该结构利用一些被选作分支节点的非成员节点。通过在两种不同的情况下使用广泛的网络仿真,将SOMRP的性能与之前提出的两种方案进行了比较,对所提出的方案称为“ SOMRP(半重叠多播路由协议)”进行了评估。仿真结果表明,SOMRP在分组传输率,传输成本和端到端延迟方面均优于两种方案。

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