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Obtaining Shading Properties from Multi-Viewpoint Images

机译:从多视点图像获取阴影属性

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Integrating virtual models into real environments requires realistic lighting and shading for believable results. Current methods of obtaining this realism require extensive effort on the part of the user or highly specialized equipment. We propose a method to obtain the shading properties of an object by using only a short film or set of pictures from the user centered on a specific object. We reconstruct the object from the images and fit the spherical harmonic basis functions to the luminance values with respect to the surface normals of the object to obtain the lighting properties of the environment. The results show that our method is able to create plausible synthetic images with realistically shaded virtual models. Our method can be applied to consumer augmented reality services because it only requires images that can be captured by devices such consumer-level cameras.
机译:将虚拟模型集成到真实环境中需要真实的照明和阴影以获得可信的结果。当前获得这种真实感的方法需要用户或高度专业化的设备方面的大量努力。我们提出了一种方法,该方法仅通过使用以特定对象为中心的用户的短片或图片集来获取对象的阴影属性。我们从图像中重建对象,并将球谐函数基函数相对于对象的表面法线拟合到亮度值,以获得环境的照明特性。结果表明,我们的方法能够用逼真的阴影虚拟模型创建合理的合成图像。我们的方法可以应用于消费者增强现实服务,因为它只需要可以被诸如消费者级相机之类的设备捕获的图像。

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