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Accelerated unsteady flow line integral convolution

机译:加速非定常流线积分卷积

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Unsteady flow line integral convolution (UFLIC) is a texture synthesis technique for visualizing unsteady flows with high temporal-spatial coherence. Unfortunately, UFLIC requires considerable time to generate each frame due to the huge amount of pathline integration that is computed for particle value scattering. This work presents accelerated UFLIC (AUFLIC) for near interactive (1 frame/second) visualization with 160,000 particles per frame. AUFLIC reuses pathlines in the value scattering process to reduce computationally expensive pathline integration. A flow-driven seeding strategy is employed to distribute seeds such that only a few of them need pathline integration while most seeds are placed along the pathlines advected at earlier times by other seeds upstream and, therefore, the known pathlines can be reused for fast value scattering. To maintain a dense scattering coverage to convey high temporal-spatial coherence while keeping the expense of pathline integration low, a dynamic seeding controller is designed to decide whether to advect, copy, or reuse a pathline. At a negligible memory cost, AUFLIC is 9 times faster than UFLIC with comparable image quality.
机译:非恒定流线积分卷积(UFLIC)是一种纹理合成技术,用于可视化具有高时空相干性的非恒定流。不幸的是,由于为粒子值散射而计算的大量路径积分,UFLIC需要大量时间来生成每个帧。这项工作提出了加速UFLIC(AUFLIC),用于近交互(1帧/秒)可视化,每帧160,000个粒子。 AUFLIC在值分散过程中重用路径线,以减少计算量大的路径线集成。采用流驱动的播种策略来分发种子,这样,只有少数几个种子需要路径整合,而大多数种子沿着更早的时间被上游其他种子平移的路径放置,因此,已知的路径可以重复使用以实现快速价值散射。为了保持密集的散射覆盖范围以传达高的时空一致性,同时又保持较低的路径整合成本,动态播种控制器设计为决定是否平移,复制或重复使用路径。以可忽略的存储成本,AUFLIC比具有类似图像质量的UFLIC快9倍。

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