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RGB Subdivision

机译:RGB细分

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摘要

We introduce the RGB Subdivision: an adaptive subdivision scheme for triangle meshes, which is based on the iterative application of local refinement and coarsening operators, and generates the same limit surface of the Loop subdivision, independently on the order of application of local operators. Our scheme supports dynamic selective refinement, as in Continuous Level Of Detail models, and it generates conforming meshes at all intermediate steps. The RGB subdivision is encoded in a standard topological data structure, extended with few attributes, which can be used directly for further processing. We present an interactive tool that permits to start from a base mesh and use RGB subdivision to dynamically adjust its level of detail.
机译:我们介绍了RGB细分:一种适用于三角形网格的自适应细分方案,该方案基于局部细化和粗化算子的迭代应用,并独立于局部算子的应用顺序生成Loop细分的相同极限曲面。我们的方案支持动态选择性细化,如“连续细节水平”模型中一样,并且它在所有中间步骤都生成合格的网格。 RGB细分以标准拓扑数据结构编码,扩展了很少的属性,可直接用于进一步处理。我们提供了一个交互式工具,该工具允许从基础网格物体开始并使用RGB细分来动态调整其细节级别。

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