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GPU-Based Multilevel Clustering

机译:基于GPU的多层集群

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摘要

The processing power of parallel coprocessors like the Graphics Processing Unit (GPU) is dramatically increasing. However, until now only a few approaches have been presented to utilize this kind of hardware for mesh clustering purposes. In this paper, we introduce a Multilevel clustering technique designed as a parallel algorithm and solely implemented on the GPU. Our formulation uses the spatial coherence present in the cluster optimization and hierarchical cluster merging to significantly reduce the number of comparisons in both parts. Our approach provides a fast, high-quality, and complete clustering analysis. Furthermore, based on the original concept, we present a generalization of the method to data clustering. All advantages of the mesh-based techniques smoothly carry over to the generalized clustering approach. Additionally, this approach solves the problem of the missing topological information inherent to general data clustering and leads to a Local Neighbors k-means algorithm. We evaluate both techniques by applying them to Centroidal Voronoi Diagram (CVD)-based clustering. Compared to classical approaches, our techniques generate results with at least the same clustering quality. Our technique proves to scale very well, currently being limited only by the available amount of graphics memory.
机译:诸如图形处理单元(GPU)之类的并行协处理器的处理能力正在急剧提高。然而,到目前为止,仅提出了几种方法来利用这种硬件进行网格聚类。在本文中,我们介绍了一种设计为并行算法且仅在GPU上实现的多级聚类技术。我们的公式使用聚类优化和分层聚类合并中存在的空间一致性来显着减少两个部分中的比较次数。我们的方法提供了快速,高质量和完整的聚类分析。此外,基于原始概念,我们提出了该方法对数据聚类的概括。基于网格的技术的所有优点都可以平滑地延续到广义聚类方法中。另外,这种方法解决了通用数据聚类所固有的缺少拓扑信息的问题,并导致了局部邻居k均值算法。我们通过将它们应用于基于质心Voronoi图(CVD)的聚类来评估这两种技术。与传统方法相比,我们的技术产生的结果至少具有相同的聚类质量。我们的技术证明可以很好地扩展,目前仅受可用图形内存量的限制。

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