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Choking Loops on Surfaces

机译:窒息表面上的循环

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摘要

We present a method for computing "choking” loops—a set of surface loops that describe the narrowing of the volumes inside/outside of the surface and extend the notion of surface homology and homotopy loops. The intuition behind their definition is that a choking loop represents the region where an offset of the original surface would get pinched. Our generalized loops naturally include the usual $(2g)$ handles/tunnels computed based on the topology of the genus-$(g)$ surface, but also include loops that identify chokepoints or bottlenecks, i.e., boundaries of small membranes separating the inside or outside volume of the surface into disconnected regions. Our definition is based on persistent homology theory, which gives a measure to topological structures, thus providing resilience to noise and a well-defined way to determine topological feature size. More precisely, the persistence computed here is based on the lower star filtration of the interior or exterior 3D domain with the distance field to the surface being the associated 3D Morse function.
机译:我们提出了一种计算“窒息”循环的方法,这是一组表面循环,描述了表面内部/外部体积的变窄,并扩展了表面同源性和同伦循环的概念。代表原始曲面的偏移会被捏住的区域,我们的广义循环自然包括通常的$(2g)$句柄/隧道,该句柄/隧道基于属-$(g)$曲面的拓扑计算得出,但是还包括识别阻塞点或瓶颈,即将表面的内部或外部空间分隔为不连续区域的小膜的边界。我们的定义基于持久性同源性理论,该理论对拓扑结构进行了度量,从而提供了对噪声的抵抗力以及确定拓扑特征尺寸的定义方法更准确地说,此处计算的持久性基于内部3D域或外部3D域与到表面的距离场是关联的3D莫尔斯函数。

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