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Efficient Boundary Extraction of BSP Solids Based on Clipping Operations

机译:基于裁剪操作的BSP实体的有效边界提取

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摘要

We present an efficient algorithm to extract the manifold surface that approximates the boundary of a solid represented by a Binary Space Partition (BSP) tree. Our polygonization algorithm repeatedly performs clipping operations on volumetric cells that correspond to a spatial convex partition and computes the boundary by traversing the connected cells. We use point-based representations along with finite-precision arithmetic to improve the efficiency and generate the B-rep approximation of a BSP solid. The core of our polygonization method is a novel clipping algorithm that uses a set of logical operations to make it resistant to degeneracies resulting from limited precision of floating-point arithmetic. The overall BSP to B-rep conversion algorithm can accurately generate boundaries with sharp and small features, and is faster than prior methods. At the end of this paper, we use this algorithm for a few geometric processing applications including Boolean operations, model repair, and mesh reconstruction.
机译:我们提出一种有效的算法来提取流形表面,该流形表面近似于由二元空间划分(BSP)树表示的实体的边界。我们的多边形化算法会在对应于空间凸分区的体积单元上重复执行裁剪操作,并通过遍历连接的单元来计算边界。我们使用基于点的表示以及有限精度算法来提高效率并生成BSP实体的B-rep近似值。我们多边形化方法的核心是一种新颖的裁剪算法,该算法使用一组逻辑运算来使其能够抵抗由于浮点算术精度有限而引起的退化。总体而言,从BSP到B-rep的转换算法可以准确生成具有尖锐和小特征的边界,并且比以前的方法要快。在本文的最后,我们将此算法用于一些几何处理应用程序,包括布尔运算,模型修复和网格重建。

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