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首页> 外文期刊>Vehicular Technology, IEEE Transactions on >Zone-Based Load Balancing in LTE Self-Optimizing Networks: A Game-Theoretic Approach
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Zone-Based Load Balancing in LTE Self-Optimizing Networks: A Game-Theoretic Approach

机译:LTE自优化网络中基于区域的负载平衡:一种博弈论方法

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摘要

Mobility load balancing (MLB) is an important use case in long-term evaluation (LTE) self-optimizing networks (SONs). To combat the potential ping-pong load transfer and low-convergence issues, we propose a game-theoretic solution to the SON MLB to solve the asymmetry traffic distribution among multiple cells and the potential hidden-cell case. The proposed algorithm, which is referred to as zone-based mobility load balancing (ZLB), optimally redistributes the load of all cells within a zone. We model the multiple cells' ZLB as a Cournot game, where multiple cell pairs carry out load balancing (LB) simultaneously under the constraints of load distribution of hidden cells. Simulation results show that the ZLB algorithm can overcome the ping-pong LB problem and that the convergence time of LB is also dramatically reduced. Meanwhile, the load distribution of ZLB is more balancing than that of MLB, and the performance of average blocking probability and the number of unsatisfied users of ZLB are significantly improved.
机译:移动负载平衡(MLB)是长期评估(LTE)自优化网络(SON)中的重要用例。为了解决潜在的乒乓负载转移和低收敛性问题,我们提出了针对SON MLB的博弈论解决方案,以解决多个小区之间的不对称流量分配以及潜在的隐藏小区情况。所提出的算法,称为基于区域的移动性负载平衡(ZLB),可以最佳地重新分配区域内所有小区的负载。我们将多个单元的ZLB建模为古诺博弈,其中多个单元对在隐藏单元的负载分布约束下同时执行负载平衡(LB)。仿真结果表明,ZLB算法可以克服乒乓LB问题,并且收敛时间大大降低。同时,ZLB的负载分配比MLB的负载分配更加平衡,并且平均阻塞概率的性能和ZLB的不满意用户数得到了显着改善。

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