首页> 外文期刊>Vehicular Technology, IEEE Transactions on >Dynamics of Network Selection in Heterogeneous Wireless Networks: An Evolutionary Game Approach
【24h】

Dynamics of Network Selection in Heterogeneous Wireless Networks: An Evolutionary Game Approach

机译:异构无线网络中网络选择的动力学:一种进化博弈方法

获取原文
获取原文并翻译 | 示例
       

摘要

Next-generation wireless networks will integrate multiple wireless access technologies to provide seamless mobility to mobile users with high-speed wireless connectivity. This will give rise to a heterogeneous wireless access environment where network selection becomes crucial for load balancing to avoid network congestion and performance degradation. We study the dynamics of network selection in a heterogeneous wireless network using the theory of evolutionary games. The competition among groups of users in different service areas to share the limited amount of bandwidth in the available wireless access networks is formulated as a dynamic evolutionary game, and the evolutionary equilibrium is considered to be the solution to this game. We present two algorithms, namely, population evolution and reinforcement-learning algorithms for network selection. Although the network-selection algorithm based on population evolution can reach the evolutionary equilibrium faster, it requires a centralized controller to gather, process, and broadcast information about the users in the corresponding service area. In contrast, with reinforcement learning, a user can gradually learn (by interacting with the service provider) and adapt the decision on network selection to reach evolutionary equilibrium without any interaction with other users. Performance of the dynamic evolutionary game-based network-selection algorithms is empirically investigated. The accuracy of the numerical results obtained from the game model is evaluated by using simulations.
机译:下一代无线网络将集成多种无线访问技术,以通过高速无线连接为移动用户提供无缝移动性。这将产生一个异构的无线访问环境,在该环境中,网络选择对于负载均衡以避免网络拥塞和性能下降至关重要。我们使用进化博弈论研究异构无线网络中网络选择的动力学。在不同的服务区域中的用户组之间的竞争,以在可用的无线接入网络中共享有限的带宽,这种竞争被表述为动态进化博弈,而进化均衡被认为是该博弈的解决方案。我们提出了两种算法,即人口进化算法和用于网络选择的强化学习算法。尽管基于人口进化的网络选择算法可以更快地达到进化平衡,但它需要集中的控制器来收集,处理和广播有关相应服务区域中用户的信息。相反,通过强化学习,用户可以逐渐学习(通过与服务提供商进行交互)并适应网络选择的决策,以达到进化均衡,而无需与其他用户进行任何交互。基于经验的动态演化基于游戏的网络选择算法的性能进行了研究。通过使用仿真评估从游戏模型获得的数值结果的准确性。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号