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The use of icons, earcons, and commands in the design of an online hierarchical menu

机译:在线分层菜单的设计中使用图标,耳标和命令

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Important goals for interface designers are to determine when it is beneficial to use iconic or command-based menus and how these traditional menu systems can be enhanced by the use of sound. To investigate this topic, 28 subjects were asked to maneuver through one of four different implementations of an interactive software package in order to execute a target command using either an iconic or command-based menu with or without the use of sound. The sounds descended in pitch as the depth of the menu increased, and were used as an auditory cue to code the location of a particular menu item. The results indicate that icons were more easily remembered than commands, but that commands were easier to locate under the highest level branch of the menu. The results also indicate a trend toward faster performance times with the use of command-based menus in comparison to iconic-based menus designed with the same structure. However, there was no difference in performance within iconic or command-based menus when sound was included in the user interface. Implications for user interface design are discussed.
机译:界面设计人员的重要目标是确定何时使用图标式或基于命令的菜单是有益的,以及如何通过使用声音来增强这些传统菜单系统。为了研究这个主题,要求28位受试者通过交互式软件包的四种不同实现之一进行操作,以便使用带有或不带有声音的标志性或基于命令的菜单执行目标命令。声音随着菜单深度的增加而逐渐降低,并被用作对特定菜单项的位置进行编码的听觉提示。结果表明,与命令相比,图标更容易记住,但命令更易于在菜单的最高级别分支下找到。结果还表明与基于相同结构设计的基于图标的菜单相比,使用基于命令的菜单具有更快的执行速度的趋势。但是,当声音包含在用户界面中时,图标菜单或基于命令的菜单在性能上没有差异。讨论了对用户界面设计的影响。

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