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Reconstruction of cone-beam projections from Compton scattered data

机译:从康普顿散射数据重建锥形束投影

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The problem of reconstructing a 3D source distribution from Compton scattered data can be separated into two tasks. First, the angular distribution of line projections at different observation points within the detector volume are reconstructed. Then, reconstruction techniques are applied to the resulting cone-beam projections to synthesize the 3D source distribution. This paper describes an analytic solution for the first, yet unsolved, task. Building on the convolution theorem in spherical coordinates, a back-projection and inverse filtering technique in terms of spherical harmonics is formulated, The rotation invariance of the point response of the back-projection in spherical coordinates is proved; and the corresponding inverse filter function is derived. The resulting filtered back-projection algorithm then consists of a summation over all detected events of fixed and known event response functions. Measurement errors, which for Compton scatter detectors are typically different for each detected event, can easily be accounted for in the proposed algorithm. The computational cost of the algorithm is O(NT/sup 2/), where N is the number of detected events and /spl pi//T is the desired angular resolution.
机译:从康普顿散乱数据重建3D源分布的问题可以分为两个任务。首先,重建在探测器体积内不同观察点的线投影的角度分布。然后,将重建技术应用于所得的锥束投影以合成3D源分布。本文介绍了第一个但尚未解决的任务的解析解决方案。在球坐标系中的卷积定理的基础上,提出了一种基于球谐函数的反投影和逆滤波技术,证明了反投影点响应在球坐标系中的旋转不变性。然后得出相应的逆滤波器函数。然后,所得的滤波后投影算法包括所有固定事件和已知事件响应函数的所有已检测事件的求和。对于康普顿散射检测器而言,对于每个检测到的事件通常都不同的测量误差,可以在提出的算法中轻松解决。该算法的计算成本为O(NT / sup 2 /),其中N为检测到的事件数,/ spl pi // T为所需的角分辨率。

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