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首页> 外文期刊>Nuclear Science, IEEE Transactions on >GPU-Accelerated Forward and Back-Projections With Spatially Varying Kernels for 3D DIRECT TOF PET Reconstruction
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GPU-Accelerated Forward and Back-Projections With Spatially Varying Kernels for 3D DIRECT TOF PET Reconstruction

机译:GPU加速的前向和后向投影以及具有可变空间的内核,可用于3D DIRECT TOF PET重建

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摘要

We describe a GPU-accelerated framework that efficiently models spatially (shift) variant system response kernels and performs forward- and back-projection operations with these kernels for the DIRECT (Direct Image Reconstruction for TOF) iterative reconstruction approach. Inherent challenges arise from the poor memory cache performance at non-axis aligned TOF directions. Focusing on the GPU memory access patterns, we utilize different kinds of GPU memory according to these patterns in order to maximize the memory cache performance. We also exploit the GPU instruction-level parallelism to efficiently hide long latencies from the memory operations. Our experiments indicate that our GPU implementation of the projection operators has slightly faster or approximately comparable time performance than FFT-based approaches using state-of-the-art FFTW routines. However, most importantly, our GPU framework can also efficiently handle any generic system response kernels, such as spatially symmetric and shift-variant as well as spatially asymmetric and shift-variant, both of which an FFT-based approach cannot cope with.
机译:我们描述了一种GPU加速的框架,该框架可有效地对空间(移位)变体系统响应内核进行建模,并使用这些内核执行正向和反向投影操作,以实现DIRECT(TOF的直接图像重建)迭代重建方法。内在的挑战来自于在非轴对齐的TOF方向上较差的内存缓存性能。着眼于GPU内存访问模式,我们根据这些模式利用不同种类的GPU内存,以最大化内存缓存性能。我们还利用GPU指令级并行性来有效地从内存操作中隐藏较长的等待时间。我们的实验表明,与使用最新FFTW例程的基于FFT的方法相比,我们的投影算子的GPU实现具有更快或更接近的时间性能。但是,最重要的是,我们的GPU框架还可以有效地处理任何通用的系统响应内核,例如空间对称和移位变量以及空间非对称和移位变量,这两种基于FFT的方法都无法应对。

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