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Virtual reality in medicine-computer graphics and interaction techniques

机译:医学计算机图形学和交互技术中的虚拟现实

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The paper describes several new visualization and interaction techniques that enable the use of virtual environments for routine medical purposes. A new volume-rendering method supports shaded and transparent visualization of medical image sequences in real-time with an interactive threshold definition. Based on these rendering algorithms two complementary segmentation approaches offer an intuitive assistance for a wide range of requirements in diagnosis and therapy planning. In addition, a hierarchical data representation for geometric surface descriptions guarantees an optimal use of available hardware resources and prevents inaccurate visualization. The combination of the presented techniques empowers the improved human-machine interface of virtual reality to support every interactive task in medical three-dimensional (3-D) image processing, from visualization of unsegmented data volumes up to the simulation of surgical procedures.
机译:本文介绍了几种新的可视化和交互技术,这些技术可以将虚拟环境用于常规医疗目的。一种新的体绘制方法通过交互式阈值定义支持对医学图像序列进行实时阴影着色和透明可视化。基于这些渲染算法,两种互补的分割方法为诊断和治疗计划中的各种需求提供了直观的帮助。此外,用于几何表面描述的分层数据表示可确保对可用硬件资源的最佳利用,并防止显示不准确。所提出的技术的组合使虚拟现实的改进人机界面能够支持医学三维(3-D)图像处理中的每个交互式任务,从未分割的数据量的可视化到外科手术程序的仿真。

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