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首页> 外文期刊>IEEE systems journal >Stackelberg-Game-Based Dynamic Spectrum Access in Heterogeneous Wireless Systems
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Stackelberg-Game-Based Dynamic Spectrum Access in Heterogeneous Wireless Systems

机译:异构无线系统中基于Stackelberg-Game的动态频谱访问

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摘要

In this paper, we investigate a two-stage Stackelberg game for dynamic spectrum access (DSA) in cognitive radio networks using a leader [spectrum provider (SP)] subgame and a follower [secondary user (SU)] subgame. Our research distinguishes itself in a number of ways. First, a two-stage Stackelberg game has been proposed to provide a unique optimal solution that facilitates a tradeoff between quality of service (QoS) of unlicensed SUs and revenue of SPs. Second, comprehensive budget and QoS constraints imposed by the signal-to-interference-plus-noise ratio are defined to fully take into account QoS requirements. Third, a necessary condition and closed form for the existence of the Stackelberg equilibrium are presented for multiradio multichannel DSA. Analytical and simulation studies are carried out to assess the performance of the proposed game, and the numerical results verify that the proposed approach reaches the unique Stackelberg equilibrium.
机译:在本文中,我们研究了使用领导者[spectrum provider(SP)]子游戏和关注者[secondary user(SU)]子游戏的认知无线电网络中用于动态频谱访问(DSA)的两阶段Stackelberg游戏。我们的研究在许多方面与众不同。首先,提出了一个两阶段的Stackelberg游戏,以提供一种独特的最佳解决方案,该解决方案有助于在非授权SU的服务质量(QoS)和SP的收入之间进行权衡。其次,定义了由信干噪比所施加的综合预算和QoS约束,以充分考虑QoS要求。第三,给出了多无线电多通道DSA存在Stackelberg平衡的必要条件和封闭形式。进行了分析和模拟研究,以评估所提出游戏的性能,数值结果证明所提出的方法达到了独特的Stackelberg平衡。

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