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Evaluation of multicast routing algorithms for real-time communication on high-speed networks

机译:评估高速网络上实时通信的多播路由算法

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Multicast (MC) routing algorithms capable of satisfying the quality of service (QoS) requirements of real-time applications will be essential for future high-speed networks. We compare the performance of all of the important MC routing algorithms when applied to networks with asymmetric link loads. Each algorithm is judged based on the quality of the MC trees it generates and its efficiency in managing the network resources. Simulation results over random networks show that unconstrained algorithms are not capable of fulfilling the QoS requirements of real-time applications in wide-area networks. Simulations also reveal that one of the unconstrained algorithms, reverse path multicasting (RPM), is quite inefficient when applied to asymmetric networks. We study how combining routing with resource reservation and admission control improves the RPM's efficiency in managing the network resources. The performance of one semiconstrained heuristic, MSC, three constrained Steiner tree (CST) heuristics, Kompella, Pasquale, and Polyzos (1992), constrained adaptive ordering (CAO), and bounded shortest multicast algorithm (BSMA), and one constrained shortest path tree (CSPT) heuristic, the constrained Dijkstra heuristic (CDKS) are also studied. Simulations show that the semiconstrained and constrained heuristics are capable of successfully constructing MC trees which satisfy the QoS requirements of real-time traffic. However, the cost performance of the heuristics varies. The BSMA's MC trees are lower in cost than all other constrained heuristics. Finally, we compare the execution times of all algorithms, unconstrained, semiconstrained, and constrained.
机译:能够满足实时应用的服务质量(QoS)要求的多播(MC)路由算法对于未来的高速网络必不可少。当应用于具有非对称链路负载的网络时,我们将比较所有重要的MC路由算法的性能。根据每种算法生成的MC树的质量及其在管理网络资源方面的效率来判断每种算法。随机网络上的仿真结果表明,不受约束的算法不能满足广域网中实时应用的QoS要求。仿真还表明,将无约束算法之一反向路径多播(RPM)应用于非对称网络时效率很低。我们研究将路由与资源保留和准入控制相结合如何提高RPM在管理网络资源方面的效率。一种半约束启发式,MSC,三种约束斯坦纳树(CST)启发式,Kompella,Pasquale和Polyzos(1992),约束自适应排序(CAO)和有界最短组播算法(BSMA)以及一种约束最短路径树的性能(CSPT)启发式,也研究了约束Dijkstra启发式(CDKS)。仿真表明,半约束和约束启发式算法能够成功构建满足实时流量QoS要求的MC树。但是,试探法的成本性能会有所不同。 BSMA的MC树的成本低于所有其他受约束的启发式算法。最后,我们比较了无约束,半约束和约束所有算法的执行时间。

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