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Dynamic Spectrum Sharing Among Repeatedly Interacting Selfish Users With Imperfect Monitoring

机译:具有不完善监视功能的反复互动的自私用户之间的动态频谱共享

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We develop a novel design framework for dynamic distributed spectrum sharing among secondary users (SUs), who adjust their power levels to compete for spectrum opportunities while satisfying the interference temperature (IT) constraints imposed by primary users. The considered interaction among the SUs is characterized by the following three unique features. First, the SUs are interacting with each other repeatedly and they can coexist in the system for a long time. Second, the SUs have limited and imperfect monitoring ability: they only observe whether the IT constraints are violated, and their observation is imperfect due to the erroneous measurements. Third, since the SUs are decentralized, they are selfish and aim to maximize their own long-term payoffs from utilizing the network rather than obeying the prescribed allocation of a centralized controller. To capture these unique features, we model the interaction of the SUs as a repeated game with imperfect monitoring. We first characterize the set of Pareto optimal operating points that can be achieved by deviation-proof spectrum sharing policies, which are policies that the selfish users find it in their interest to comply with. Next, for any given operating point in this set, we show how to construct a deviation-proof policy to achieve it. The constructed deviation-proof policy is amenable to distributed implementation, and allows users to transmit in a time-division multiple-access (TDMA) fashion. In the presence of strong multi-user interference, our policy outperforms existing spectrum sharing policies that dictate users to transmit at constant power levels simultaneously. Moreover, our policy can achieve Pareto optimality even when the SUs have limited and imperfect monitoring ability, as opposed to existing solutions based on repeated game models, which require perfect monitoring abilities. Simulation results validate our analytical results and quantify the performance gains enabled by the proposed spectr- m sharing policies.
机译:我们为次级用户(SU)之间的动态分布式频谱共享开发了一种新颖的设计框架,次级用户可以调整其功率水平以竞争频谱机会,同时满足主要用户施加的干扰温度(IT)约束。 SU之间考虑的交互作用具有以下三个独特功能。首先,SU之间反复交互,并且可以在系统中长期共存。其次,SU的监视能力有限且不完善:它们仅观察是否违反了IT约束,并且由于测量错误而观察不完善。第三,由于SU是分散的,所以它们很自私,旨在通过利用网络最大化自身的长期收益,而不是遵循集中式控制器的规定分配。为了捕获这些独特的功能,我们将SU的交互建模为具有不完善监视的重复游戏。我们首先表征一组可以通过防偏差频谱共享策略实现的帕累托最优工作点,这些策略是自私的用户发现符合其利益的策略。接下来,对于该集合中的任何给定工作点,我们将展示如何构建防偏差策略来实现该目标。所构造的防偏差策略适合于分布式实现,并允许用户以时分多址(TDMA)方式进行传输。在强大的多用户干扰下,我们的策略要优于现有的频谱共享策略,后者要求用户同时以恒定功率进行传输。而且,与需要完善监控能力的基于重复博弈模型的现有解决方案相反,即使SU的监控能力有限且不完善,我们的策略也可以实现帕累托最优。仿真结果验证了我们的分析结果并量化了提议的频谱共享策略所带来的性能提升。

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