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Cooperative Game Theory and the Gaussian Interference Channel

机译:合作博弈论与高斯干扰渠道

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摘要

In this paper we discuss the use of cooperative game theory for analyzing interference channels. We extend our previous work, to games with N players as well as frequency selective channels and joint TDM/FDM strategies. We show that the Nash bargaining solution can be computed using convex optimization techniques. We also show that the same results are applicable to interference channels where only statistical knowledge of the channel is available. Moreover, for the special case of two player 2 times K frequency selective channel (with K frequency bins) we provide an O(K log2 K) complexity algorithm for computing the Nash bargaining solution under mask constraint and using joint FDM/TDM strategies. Simulation results are also provided.
机译:在本文中,我们讨论了合作博弈论分析干扰通道的使用。我们将以前的工作扩展到与N个玩家以及频率选择性通道和联合TDM / FDM策略的游戏。我们表明,可以使用凸优化技术计算纳什议价解决方案。我们还表明,相同的结果适用于干扰渠道,其中仅提供通道的统计知识。此外,对于两个玩家的特殊情况2倍k频率选择性信道(用k频率箱),我们提供了用于计算掩模约束下的NASH讨价还价解决方案的O(K log2 k)复杂度算法,并使用联合FDM / TDM策略。还提供了仿真结果。

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