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Mechatronics Technology in Mobile Devices

机译:移动设备中的机电一体化技术

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Recently, haptics research has grown into an interdisciplinary field, covering perception, psychophysics, virtual reality, mechanism design, and control. Haptics research is considered to have originated from teleoperator systems. In these initial explorations, increasing the transparency level of the mechanical master/slave manipulator system was the main issue [1]. As computer graphics technology has emerged to realize a wide range of virtual reality applications, the development of control technologies and haptic master device designs have adapted to focus mainly on interaction with virtual environments. Numerous breakthroughs in visual, sound, and haptic modeling technologies enable the real-time display of contact with virtual objects, including capabilities such as shape deformation and reactive force. There have been attempts to model and display the fine details of touched surfaces to enhance virtual presence [2]. Research in neuroscience and psychophysics has led to discoveries in the human perceptual processes underlying haptic sensations. Drawing on this understanding, researchers have begun to examine efficient methods of building tactile display units that are capable of rendering feelings of roughness, softness, and temperature [3].
机译:最近,触觉研究已经发展成一个跨学科领域,涵盖了感知,心理物理学,虚拟现实,机制设计和控制。触觉研究被认为起源于远程操作系统。在这些最初的探索中,提高机械主/从机械手系统的透明度是主要问题[1]。随着计算机图形技术的出现,实现了广泛的虚拟现实应用,控制技术和触觉主设备设计的发展已经适应于主要关注与虚拟环境的交互。视觉,声音和触觉建模技术的众多突破使得可以实时显示与虚拟对象的接触,包括形状变形和反作用力等功能。已经尝试对触摸表面的精细细节进行建模和显示,以增强虚拟效果[2]。在神经科学和心理物理学方面的研究已经导致了在触觉感觉基础上的人类感知过程的发现。基于这种理解,研究人员已开始研究构建能够呈现粗糙,柔软和温度感的触觉显示单元的有效方法[3]。

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