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Ready Lawyer One: Legal Issues in the Innovation of Virtual Reality

机译:准备就绪的律师一:虚拟现实创新中的法律问题

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摘要

As virtual reality becomes a more commonplace "destination" in society, lawyers advising VR platform developers and app producers should keep numerous legal considerations in mind, ranging from the challenges of protecting intellectual property in VR to the responsible management of the large amounts of user data VR devices collect. Because virtual reality is currently the most disruptive force in gaming, case law from that field of intellectual property will be the most relevant to VR in the near future. However, it is highly likely that VR will be utilized in other areas, and video game-related case law will be useful only to a limited extent the more time passes. There are many other forms of liability, like physical harm and privacy breaches, where there is little existing legal guidance. For now, the most effective strategy for protecting and supporting VR clients is to adapt the prevailing best practices in these areas of law. But just as it was a surprise when VR made its resurgence, in less time than we could imagine there may be a new body of law focused on this emerging technology - it is our job to be ready.
机译:随着虚拟现实成为社会上越来越普遍的“目的地”,为VR平台开发人员和应用程序生产商提供建议的律师应牢记许多法律考虑因素,从保护VR知识产权的挑战到负责大量用户数据的负责管理VR设备收集。由于虚拟现实目前是游戏中最具破坏力的力量,因此在不久的将来,该知识产权领域的判例法将与VR最为相关。但是,极有可能将VR用于其他领域,并且随着时间的流逝,与视频游戏相关的判例法仅在有限的程度上有用。还有许多其他形式的责任,例如人身伤害和侵犯隐私权,而现有法律指南却很少。目前,保护和支持VR客户的最有效策略是调整这些法律领域的现行最佳实践。但是,就像VR复兴一样令人惊讶的是,在不到我们可以想象的时间内,可能有针对这一新兴技术的新法律出现-这是我们要做的工作。

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