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Supporting and Exploiting Spatial Memory in User Interfaces

机译:在用户界面中支持和利用空间内存

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Spatial memory is an important facet of human cognition - it allows users to learn the locations of items over time and retrieve them with little effort. In human-computer interfaces, knowledge of the spatial location of controls can enable a user to interact fluidly and efficiently, without needing to perform slow visual search. Computer interfaces should therefore be designed to provide support for developing the user's spatial memory, and they should allow the user to exploit it for rapid interaction whenever possible. However, existing systems offer varying support for spatial memory. Many break the user's ability to remember spatial locations, by moving or re-arranging items; others leave spatial memory underutilised, requiring slow sequences of mechanical actions to select items rather than exploiting users' strong ability to index items and controls by their on-screen locations. The aim of this paper is to highlight the importance of designing for spatial memory in HCI. To do this, we examine the literature using an abstract-to-concrete approach. First, we identify important psychological models that underpin our understanding of spatial memory, and differentiate between navigation and object-location memory (with this review focusing on the latter).
机译:空间记忆是人类认知的一个重要方面-它使用户可以随着时间的推移了解物品的位置并轻松进行检索。在人机界面中,控件空间位置的知识可以使用户流畅而有效地进行交互,而无需执行缓慢的视觉搜索。因此,计算机接口应设计为为开发用户的空间内存提供支持,并且它们应允许用户尽可能利用它进行快速交互。但是,现有系统为空间存储器提供了各种支持。通过移动或重新排列项目,许多功能破坏了用户记住空间位置的能力;其他人则使空间内存使用不足,需要缓慢的机械动作序列来选择项目,而不是利用用户通过其屏幕位置索引项目和控件的强大能力。本文的目的是强调在HCI中设计空间内存的重要性。为此,我们使用抽象到具体的方法来检查文献。首先,我们确定了重要的心理模型,这些模型支撑了我们对空间记忆的理解,并区分了导航和对象位置记忆(本文重点关注后者)。

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