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Efficient GPU algorithms for parallel decomposition of graphs into strongly connected and maximal end components

机译:高效的GPU算法,可将图并行分解为强连接的最大末端组件

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This article presents parallel algorithms for component decomposition of graph structures on general purpose graphics processing units (GPUs). In particular, we consider the problem of decomposing sparse graphs into strongly connected components, and decomposing graphs induced by stochastic games (such as Markov decision processes) into maximal end components. These problems are key ingredients of many (probabilistic) model-checking algorithms. We explain the main rationales behind our GPU-algorithms, and show a significant speed-up over the sequential (as well as existing parallel) counterparts in several case studies.
机译:本文介绍了用于通用图形处理单元(GPU)上图形结构的组件分解的并行算法。特别地,我们考虑将稀疏图分解为强连接的组件,以及将由随机博弈(例如马尔可夫决策过程)引起的图分解为最大末端组件的问题。这些问题是许多(概率)模型检查算法的关键要素。我们解释了我们的GPU算法背后的主要原理,并在一些案例研究中显示了相继(以及现有的并行)对应物的显着提速。

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