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Locative media and cultures of mediated proximity: the case of the Mogi game location-aware community

机译:定位性媒体和中介接近性的文化:以Mogi游戏定位感知社区为例

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摘要

This paper provides an analysis of the interaction order in a unique nonexperimental and enduring location-aware community (ie the players of the Mogi game) and of the ways it is particularly oriented towards location and proximity concerns. It shows how one of its features is the public character of positional data, so that players routinely orient towards the fact that their location might be remarked and commented on at all times. Location awareness also provides users with resources to recognize their coproximity when they happen to be close but not copresent. We will discuss how such a situation generally projects an encounter as a relevant future course of action in this environment as well as in other mediated settings. The management of mediated proximities appears to be a crucial feature of the organization of encounters between players in the Mogi community, and as we argue, this must also be the case in any kind of location-aware community that supports occasions for recognizing coproximity 'at-a-distance'. We describe various practices that have evolved in the Mogi location-aware community to recognize and acknowledge coproximity at a distance, manage its consequences, and even play at fabricating situations that have the appearance of mediated proximity events. This set of practices has gradually evolved to form a rich and peculiar 'culture of proximity'. Beyond its apparent singularity the kinds of concerns with location and proximity that such a culture addresses are very general and could play a central part in our understanding of future uses of locative media.
机译:本文分析了一个独特的,非实验性和持久性的位置感知社区(即Mogi游戏的玩家)中的交互顺序,以及它特别针对位置和邻近性问题的方式。它显示了位置数据的公共特征是它的特征之一,因此,玩家通常会定向一个事实,即他们的位置可能随时都会被评论和评论。位置感知还可以为用户提供资源,使他们能够在碰巧很近但没有共同出现时识别他们的近似度。我们将讨论在这种环境下以及在其他调解环境中,这种情况通常如何将相遇投射为相关的未来行动方案。中介邻近度的管理似乎是Mogi社区中玩家之间相遇组织的关键特征,并且正如我们所争论的那样,在任何类型的位置感知社区中,在支持“识别近似”的场合中也必须如此。 -距离”。我们描述了Mogi位置感知社区中发展出的各种实践,以识别和确认远距离的近似,管理其结果,甚至玩弄具有介导的邻近事件的虚假情况。这套做法已逐渐演变为形成丰富而独特的“邻近文化”。除了其明显的奇异之处外,这种文化所解决的与位置和邻近性有关的种种问题非常普遍,并且可以在我们对位置媒体的未来使用的理解中发挥中心作用。

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  • 来源
    《Environment and planning 》 |2010年第4期| P.691-709| 共19页
  • 作者单位

    Departement Economie, Gestion, Sciences Humaines, E.N.S.T, 46 rue Barrault, 75013 Paris, France;

    Departement Economie, Gestion, Sciences Humaines, E.N.S.T, 46 rue Barrault, 75013 Paris, France;

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