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Empirical investigation of key business factors for digital game performance

机译:数字游戏性能关键业务因素的实证研究

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摘要

Game development is an interdisciplinary concept that embraces software engineering, business, management, and artistic disciplines. This research facilitates a better understanding of the business dimension of digital games. The main objective of this research is to investigate empirically the effect of business factors on the performance of digital games in the market and to answer the research questions asked in this study. Game development organizations are facing high pressure and competition in the digital game industry. Business has become a crucial dimension, especially for game development organizations. The main contribution of this paper is to investigate empirically the influence of key business factors on the business performance of games. This is the first study in the domain of game development that demonstrates the interrelationship between key business factors and game performance in the market. The results of the study provide evidence that game development organizations must deal with multiple business key factors to remain competitive and handle the high pressure in the digital game industry. Furthermore, the results of the study support the theoretical assertion that key business factors play an important role in game business performance.
机译:游戏开发是一个跨学科的概念,涵盖了软件工程,业务,管理和艺术学科。这项研究有助于更好地理解数字游戏的业务范围。这项研究的主要目的是凭经验调查商业因素对市场上数字游戏性能的影响,并回答该研究中提出的研究问题。游戏开发组织在数字游戏行业中面临着巨大的压力和竞争。业务已成为至关重要的方面,尤其是对于游戏开发组织而言。本文的主要贡献是通过实证研究关键商业因素对游戏业务绩效的影响。这是游戏开发领域的第一项研究,该研究证明了关键业务因素与市场游戏性能之间的相互关系。研究结果提供了证据,证明游戏开发组织必须应对多个业务关键因素,以保持竞争力并应对数字游戏行业的高压力。此外,研究结果支持以下理论断言:关键业务因素在游戏业务绩效中起着重要作用。

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