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An octree-based dual contouring method for triangular and tetrahedral mesh generation with guaranteed angle range

机译:基于八叉树的双重轮廓法,在保证角度范围的情况下生成三角形和四面体网格

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摘要

This paper presents a novel octree-based dual contouring (DC) algorithm for adaptive triangular or tetrahedral mesh generation with guaranteed angle range. First, an adaptive octree is constructed based on the input geometry. Then the octree grid points are adjusted such that we can maintain a minimum distance from the grid points to the input boundary. Finally, an improved DC method is applied to generate triangular and tetrahedral meshes. It is proved that we can guarantee the obtained triangle mesh has an angle range of (19.47°, 141.06°) for any closed smooth curve, and the tetrahedral mesh has a dihedral angle range of (12.04°, 129.25°) for any closed smooth surface. In practice, since the straight line/planar cutting plane assumption inside each octree leaf is not always satisfied, there is a small perturbation for the lower and upper bounds of the proved angle range.
机译:本文提出了一种新颖的基于八叉树的双轮廓(DC)算法,用于在保证角度范围的情况下自适应生成三角形或四面体网格。首先,基于输入几何构造自适应八叉树。然后调整八叉树网格点,以便我们可以保持从网格点到输入边界的最小距离。最后,将改进的DC方法应用于生成三角形和四面体网格。证明了我们可以保证对于任何闭合光滑曲线,所得三角形网格的角度范围为(19.47°,141.06°),对于任何闭合光滑度,四面体网格的二面角范围为(12.04°,129.25°)表面。在实践中,由于并不总是满足每个八叉树叶片内部的直线/平面切割平面假设,因此对于证明的角度范围的上下边界存在较小的扰动。

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