The problem of natural texture segmentation is considered. The technique is based on four texture features derived using the fractal geometry of images. These four features are fractal dimension (FD) of the original image, FD of above average (high) gray level image, FD of below (low) gray level image, and multifractal of order two. A modified box-counting approach is proposed to estimate the FD and computed features all are normalised in the same range
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