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Design embedded displays for a lasting impression

机译:设计嵌入式显示器以获得持久的印象

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The specification and design of a Complex piece of equipment generally begins with the needs of end users: what users need to accomplish with the product and the circumstances or environment in which they will use it. However, throughout much of the design cycle for many embedded systems, the human-interface display may be little more than a placeholder in the overall product specification. This placeholder may have some basic specifications, such as mechanical constraints that define the display dimensions, and cosmetic or subjective requirements based on assumed market wants or needs. But all too often, an engineer faces the task of finding a color 6.5-in. VGA flat-panel display for reasons no more specific than "be-cause that's what the com-petitor's product uses." There is a better way.
机译:复杂设备的规格和设计通常从最终用户的需求开始:用户需要用产品完成什么以及他们使用产品的环境或环境。但是,在许多嵌入式系统的整个设计周期中,人机界面显示可能只不过是整个产品规格中的占位符。该占位符可能具有一些基本规格,例如定义显示器尺寸的机械约束,以及基于假定的市场需求的外观或主观要求。但是,工程师经常面临寻找6.5英寸颜色的任务。 VGA平板显示器的原因仅比“因为竞争对手的产品使用的原因”更具体。有一个更好的办法。

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