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A volumetric 3D display based on a DLP projection engine

机译:基于DLP投影引擎的3D立体显示

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摘要

In this article, we describe a volumetric 3D display system based on the high speed DLP™ (Digital Light Processing) projection engine. Existing two-dimensional (2D) flat screen displays often lead to ambiguity and confusion in high-dimensional data/graphics presentation due to lack of true depth cues. Even with the help of powerful 3D rendering software, three-dimensional (3D) objects displayed on a 2D flat screen may still fail to provide spatial relationship or depth information correctly and effectively. Essentially, 2D displays have to rely upon capability of human brain to piece together a 3D representation from 2D images. Despite the impressive mental capability of human visual system, its visual perception is not reliable if certain depth cues are missing. In contrast, volumetric 3D display technologies to be discussed in this article are capable of displaying 3D volumetric images in true 3D space. Each "voxel" on a 3D image (analogous to a pixel in 2D image) locates physically at the spatial position where it is supposed to be, and emits light from that position toward omni-directions to form a real 3D image in 3D space. Such a volumetric 3D display provides both physiological depth cues and psychological depth cues to human visual system to truthfully perceive 3D objects. It yields a realistic spatial representation of 3D objects and simplifies our understanding to the complexity of 3D objects and spatial relationship among them.
机译:在本文中,我们描述了基于高速DLP™(数字光处理)投影引擎的立体3D显示系统。由于缺乏真实的深度提示,现有的二维(2D)平面屏幕显示常常导致高维数据/图形表示中的歧义和混乱。即使借助功能强大的3D渲染软件,在2D平面屏幕上显示的三维(3D)对象仍可能无法正确有效地提供空间关系或深度信息。本质上,2D显示器必须依靠人脑的能力才能将2D图像中的3D表示拼凑在一起。尽管人类视觉系统具有令人印象深刻的思维能力,但如果缺少某些深度提示,其视觉感知将不可靠。相反,本文要讨论的立体3D显示技术能够在真实的3D空间中显示3D立体图像。 3D图像上的每个“体素”(类似于2D图像中的像素)物理上位于其应该位于的空间位置,并从该位置向全方向发光,以在3D空间中形成真实的3D图像。这样的立体3D显示器向人的视觉系统提供了生理深度暗示和心理深度暗示,以真实地感知3D对象。它产生了逼真的3D对象空间表示,并简化了我们对3D对象的复杂性及其之间的空间关系的理解。

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